Icebreaker | 2 - Interviews, Body Swap, Rule of Threes

Our second batch of warmup exercises, packed with hard-hitting interview questions, five-way body swaps, and the fanciest of cocktail parties.
Tim / GM:

Hey, folks. I'm Tim, your DM and your genie. This week, we're putting out some more icebreakers and warm ups instead of a regular episode. We recorded these scenes right before recording episodes 15, 16, and 19. Remember, these are just for laughs and have no impact on the actual campaign.

Tim / GM:

We'll be back next week, September 22nd with our adventure in Hawk Wild. I will see you all then, and thanks for listening.

Maggie / Poppy:

What would your character's,

Speaker 3:

like, LinkedIn profile skills be? Oh.

Maggie / Poppy:

Yeah. What do you mean by

Speaker 3:

Yeah. What do you mean by

Tara / Journey:

the people? Just describe your whole profile.

Tim / GM:

Microsoft Word. Sell yourself in an interview setting.

Hannah / Eryn:

What's the job?

Tim / GM:

The job is, taking suggestions.

Speaker 3:

Sales.

Tim / GM:

Melon sales. Melon sales.

Speaker 3:

Melon sales. Yeah.

Tim / GM:

Melon sales.

Speaker 6:

Please tell mister Engelbarton what would make you an ideal candidate for a melon salesman.

Speaker 7:

Well, I know a lot about melons. Big ones, small ones, cantaloupes.

Speaker 6:

What is your personal estimate of melons?

Speaker 7:

Well, I've eaten some melons. I have purchased some melons. I once, saved a small child from being attacked by a melon. Really, I'm all about the melon lifestyle,

Speaker 3:

you know.

Speaker 6:

And, if, if a wealthy client came on the door and said, you, I want all of your melons, sell them to me, how would you pitch them? Pretend I'm the client. Pitch me 1,000,000 watermelons.

Speaker 7:

Sure thing. You got the watermelons. They're yours.

Speaker 6:

You would just give them away for free?

Speaker 7:

Well, no. That you gotta pay for them.

Speaker 6:

Well, how much must

Tim / GM:

I pay?

Speaker 7:

Well, because you're buying all of them, there's a discount.

Speaker 6:

Very good. It's if it's 1 gold per watermelon, how many for this 1000000 watermelons?

Speaker 7:

That's gonna go 980,000

Speaker 8:

gold. Jesus.

Speaker 7:

Sold. 20,000 gold discount.

Speaker 3:

You've got That's the worst.

Speaker 6:

Yeah.

Tim / GM:

Uli, you are applying to be a bouncer at the, at the Sunny Cat Tavern.

Speaker 3:

Okay.

Speaker 6:

The Fly of Love Life?

Tim / GM:

It's in fiction.

Speaker 3:

No. I know that. It just sounds very sweet.

Tara / Journey:

Sunny Cat Tavern

Hannah / Eryn:

is where I

Speaker 3:

don't Iliya's

Maggie / Poppy:

name. It's not. It's not.

Tim / GM:

Oh my god. It's not.

Speaker 3:

Not sweet.

Tim / GM:

Don't go there almost ever. Don't go there.

Speaker 3:

Okay.

Tim / GM:

Oh, what makes you think, like, he couldn't survive this place?

Speaker 3:

I hate

Hannah / Eryn:

I hate

Maggie / Poppy:

it. I'm

Tara / Journey:

picturing this, like what what's his name? Criss Angel?

Speaker 3:

Oh my

Tara / Journey:

god. So

Maggie / Poppy:

that's what

Tara / Journey:

that voice Yeah. Popped up for me.

Speaker 9:

Pick a card. Any card.

Speaker 3:

I, I fought a bone dragon in 1. Yeah.

Tim / GM:

Just 1? Just 1 bone dragon?

Speaker 3:

It was a very large dragon.

Tim / GM:

That's pretty good. Alright. How many other, bouncing jobs have you had?

Speaker 3:

I never actually had a bouncing job, but I'm a wandering adventurer. Mhmm. Mercenary. Adventurer. Tell me

Tim / GM:

this. You ever drink on the job?

Speaker 3:

Only if you're buying. That's a

Tim / GM:

pretty good answer. How would you stop an invisible gnome from sneaking into this tavern? It's a daily occurrence.

Speaker 3:

I have vast knowledge of known whereabouts, and I just have a 6th sense.

Tim / GM:

You always kind of know where they are.

Maggie / Poppy:

I

Speaker 10:

Yeah. How

Tim / GM:

hard can you punch?

Speaker 3:

I punch him. You have the job? Yes.

Speaker 6:

So, mister, snack. What makes you think that you're a good fit, for the midtown barbershop? Do you have any, experience cutting, hair of any kind?

Speaker 9:

Of course. I have removed hair. I have removed other body appendages of various sizes.

Speaker 6:

Very good. When you say remove hair though, what exactly do you mean? In what way did you remove it? What tools did you use to remove it?

Speaker 9:

I used a very sharp knife that I also use to intimidate others. And I hold it out and, shine it around.

Speaker 6:

A knife like this, like a razor blade, like a straight razor?

Speaker 9:

I do not see any use for that when I have this. And I Okay. Hold the knife even higher.

Speaker 6:

Okay. Okay. Let's put the knife down. Okay. Let's talk about customer service.

Speaker 6:

What is your experience with customer service?

Speaker 9:

I already serve a great powerful dragon. I do not serve others.

Speaker 6:

Okay. Well, if customers come in, we'll need to serve them. If you need to be kind to someone, how do you show kindness?

Speaker 7:

Yes.

Speaker 9:

I go up to them and I rub their arms sensually and compliment them on their various features that spot

Speaker 6:

Oh, did you my interest. You were a masseuse before. You didn't put it here

Speaker 3:

on the form.

Speaker 9:

Right. Yes.

Speaker 6:

Masuse. Well, anything else you wanna say, Snack?

Speaker 9:

Snack,

Speaker 3:

Do you

Speaker 6:

have any questions for us?

Speaker 9:

What is the pay? Usually, I am paid in wishes and things of sorts.

Speaker 3:

Well

Speaker 9:

How many hairs must I cut to get a wish?

Speaker 6:

Well, it's not by the hair here. It's by the hour.

Speaker 9:

I cannot stand for this interview any longer when I get out of my chair and work.

Speaker 6:

We'll we'll call you back.

Maggie / Poppy:

That did not go well, Sam.

Tim / GM:

What

Speaker 8:

is this to say? What makes you think you're a great fit, for the, midtown, butcher shop?

Speaker 10:

Yes. I'm so sorry, but my name is Tibio.

Speaker 8:

To be what?

Speaker 3:

To be

Speaker 6:

you?

Speaker 10:

To it's okay. I believe I would be a good fit for the butcher shop because, I know how to remove bones from the flesh.

Speaker 8:

Oh, good. Boning. Yeah. We're gonna need somebody in boning. Definitely.

Speaker 8:

What about, portioning? Do you know your, flanks from your, ribs?

Speaker 10:

I have I have vast anatomical knowledge.

Speaker 8:

That's that's fantastic. It does sound like you would be a good fit. One concern though, here, pick up this cleaver. Hold that as high as you can.

Tara / Journey:

And I hold it in my skeleton hand, and then I pass it to my gnome hand. And then I kinda hold it up by my face.

Speaker 8:

Okay. Well

Tara / Journey:

And it's kinda drooping because it's heavy.

Tim / GM:

Yeah.

Tara / Journey:

I got low wrists.

Speaker 8:

You know what? It looks like that cleaver is just not a good match for you.

Speaker 10:

I think you may be correct.

Speaker 8:

TBO, what do you say about a management position? It seems like you really know your stuff.

Speaker 10:

I would I would love to be a manager. I think that I am very good with people, and I know how to, communicate well. And, I know that, that I could excel in any position that I was assigned.

Speaker 8:

Very, very articulate. And, what if, one of the lolis gets a little, unruly? Doesn't wanna do the work that you assigned. How do you keep them in order?

Speaker 10:

I say, you can't fire me, I quit. That is that is that right? Is that helpful?

Tim / GM:

We'll call you back.

Maggie / Poppy:

Oh my god.

Speaker 7:

I know Holly's getting

Speaker 9:

the job.

Tara / Journey:

Holly is like the the personification of competent.

Maggie / Poppy:

I'm a little nervous.

Speaker 3:

Tim can't remember

Maggie / Poppy:

Hasn't it been a fun one? Yeah. Interesting. Surgeon.

Speaker 6:

Holly, if you're going to work at the librarian as a surgeon, there are certain,

Tim / GM:

wait. Did you say surgeon? Yeah.

Speaker 8:

Okay. Good. I I thought you shook

Speaker 3:

your Sturgeon.

Tim / GM:

Yeah. That's what I'm saying.

Maggie / Poppy:

I'm gonna go in for my fish interview.

Speaker 3:

You know how to track them down now. Yeah.

Speaker 6:

If you are going to work in the librarian the librarian as a surgeon, there are certain tasks which you must be able to complete. Tell me, have you ever stitched a wound?

Maggie / Poppy:

I have stitched many things. So, you know, Holly Hyacinth's clothing line. Yes. I'm the founder of that brand, and we do a lot of stitching, a lot of mending, prestidigitation. I don't know any healing spells yet, but, I definitely can do the, neatest stitches this side of the river.

Speaker 6:

Very good. No healing magic. That is a setback. How are you with blood, darling?

Maggie / Poppy:

It's it's fine. I mean, you know, it's whatever.

Speaker 6:

Well, we're briefly going to show you an illusion, and she shows you

Tim / GM:

just a disemboweled person walking in going,

Speaker 3:

help me.

Maggie / Poppy:

Am I supposed to do something?

Speaker 6:

No. No. We've got all we need at this point. Not not a great reaction, but

Maggie / Poppy:

I mean, is that is that normal? Because that's not, I was actually just here for, the the dead ones.

Speaker 6:

Oh, you wanted to work in the morgue?

Hannah / Eryn:

Yes. Yes. Yes.

Speaker 6:

I see. Well, then, no need for healing magic there.

Maggie / Poppy:

That's right.

Speaker 6:

Very good. How are you at filing? We have a massive filing system in our chilled morgue.

Maggie / Poppy:

I'm

Tim / GM:

Thousands of bodies.

Maggie / Poppy:

I've never done filing, but Are you filing the bodies?

Speaker 6:

Yes. We keep them forever.

Maggie / Poppy:

Oh, okay. I could do that. I do, organize my clothing, very well. So I think a body, you know, just put it in some clothing, and there we go.

Speaker 6:

Good. Good. And tell me, specifically, how do you organize your clothing? Is it by size or color?

Maggie / Poppy:

Oh, dear. No. It's by magical properties, of course. So, you know, you start with your, speed walking clothing and then work your way through the physical attributes, and then you get into the, creative enhancements, you know, adding some wisdom, then the charismatic enhancements, to, you know, to woo a crowd, if you will. And then from there, there's, body manipulation magic, you know, a little bit of disguise and,

Speaker 3:

I

Speaker 6:

I think I get your drift. You went and sought them first by the intangible and non obvious qualities because the obvious qualities are, well, obvious.

Speaker 3:

Exactly.

Speaker 6:

Very good. And, one final question. Connor just trying to pull one over and the librarian says what?

Maggie / Poppy:

Excuse me. You're not supposed to be in here.

Tim / GM:

You've all been exploring, an ancient tunnel that you guys found underneath, burrito town in Tilderie.

Maggie / Poppy:

Is that, like, Chinatown, but it's No. Where there's a lot of burrito.

Tim / GM:

Restaurants that one of you made up a few sessions ago. Oh. Yeah. Actually, Hannah, you did. Oh.

Tim / GM:

You're like, just go to burrito town. Or or,

Speaker 6:

like, Bert, it's so close.

Maggie / Poppy:

So Like PETA pit. Are we are you sure we're

Tara / Journey:

not talking about Burrito Beach, which is a real place that Thomas told us about? Okay.

Speaker 3:

I that sounds like something I would say. Too.

Tim / GM:

Yeah. Okay. So you're underneath Burrito Town, and, you you come down this sort of circular amphitheater setup, where you're just taking steps down towards the center, in this perfectly, circular chamber.

Speaker 3:

Sorry. Let me just wrestle my mic.

Maggie / Poppy:

I didn't like I didn't like where my mic was. Fuck you all. Check it out.

Tim / GM:

It's just right. Alright. In the middle of this circular thing, as you step down is, you ever, it's a it's a a valve, like a round valve.

Speaker 3:

Okay.

Speaker 6:

Yep. What about it?

Speaker 3:

That's it.

Tim / GM:

It's in the very center of this amphitheater, at the at the very bottom. It's the only thing here. And, it's just a big round valve, like a ring, and it just comes off of a small stone column. I turn it. You feel like it could turn, but you're not strong enough by yourself to turn it.

Maggie / Poppy:

Holly, like, hell, I'm not strong enough. I try harder. Holly puts her boot on it, and it just pans up. And she's like, it looks like you need a little help here. And then she, gets down and she starts to turn into

Tim / GM:

even with the 2 of you, you can feel, like, you can almost get, like, an inch out of it, and then it just kind of slides back.

Speaker 10:

Are we sure we should be turning this wheel? It might be the way it is on purpose.

Maggie / Poppy:

Well, what's what's life without a little expiration? I suppose.

Speaker 3:

Leave no

Speaker 7:

wheel unturned, I say. Okay.

Maggie / Poppy:

Help us turn it. Snack, let's go.

Speaker 9:

It might be a trap though. And I climb up and I get on top of it and I tap it with my feet.

Speaker 6:

It's, doesn't feel like a trap.

Maggie / Poppy:

We're heaving. We're heaving to try to turn it. Cave.

Speaker 10:

123. 123.

Tim / GM:

And, Snack, you're standing on the valve, and you can see them all struggling and sweating, and they're all looking up at you. And it's almost like if they just had an ounce more of strength that they'd be able to turn this valve.

Speaker 9:

I'm out of wishes. I hop down and I grab onto someone's foot and I help pull their foot.

Tim / GM:

Okay. And, when you do that, the entire room shifts underneath your feet, and, it just kind of like turns, and you're all standing in the same place. You are Uli. You are Snack. You are Tibio.

Tim / GM:

You are Bert. You are Holly.

Speaker 3:

Alright, everybody. I think we did it.

Speaker 9:

I mean, I did most of it.

Speaker 7:

Holy Slick, you seem different.

Speaker 3:

This is this is not right.

Maggie / Poppy:

Something seems a little fishy around here. Do you guys feel just a little bit,

Speaker 3:

shorter?

Speaker 7:

Bone bony girl?

Speaker 3:

I feel great.

Tim / GM:

A, a couple pipes, you see a little glint of light and a couple pipes in the ceiling. Some, red hot lava starts flowing out down the steps towards the center of the ceiling.

Speaker 3:

Oh, no.

Maggie / Poppy:

That looks real bad. We better, get up here. I just got a cigar this afternoon.

Speaker 3:

We gotta go. We gotta go right now. Oh my god. I'm trying to remember what, what you even like to do.

Maggie / Poppy:

Burt Burt, like, scrambles up on top of the because the only thing we're, like, at an amphitheater and the only thing is this, like, thing.

Speaker 6:

Yep.

Maggie / Poppy:

Burt, like, scrambles up because he's short and

Speaker 3:

he,

Tim / GM:

like, tries to

Speaker 3:

come up. Jimmy, can you eat this lava? I click my heels, and my shoes turn fireproof.

Tim / GM:

You all kind of realized at the same time that it was actually when you turned the valve, you loosed the lava onto yourselves. You had turned the valve the wrong way.

Hannah / Eryn:

Oh, goodness.

Tara / Journey:

Snack jumps up and down and stomps on top of the valve Mhmm. And gets back up there.

Speaker 3:

Close it. Close it.

Speaker 7:

Wait. Wait. I think we must turn the wheels the other way.

Speaker 9:

Uli cracks her neck, cracks her fingers, and then, gets down into a good squat and tries to pull it the other way.

Speaker 6:

Okay.

Speaker 3:

Here. Let me help you with

Speaker 7:

that. I would help too.

Speaker 9:

I guess.

Speaker 3:

If you

Speaker 9:

want, I think I got it, though.

Maggie / Poppy:

Yeah. That seems like the right idea.

Tim / GM:

Okay. You guys all hear a tremendous click, and, the only the only lava in the room kind of solidifies and is no longer a threat. However, it clicks again the other way.

Speaker 7:

Oh, no.

Tim / GM:

Shift again, except we'll go the other way.

Speaker 9:

Well, this just won't do.

Speaker 3:

I am so sick of being somebody else.

Maggie / Poppy:

I mean, this seems fine. Alright, guys. We better get out of here before something else happens.

Speaker 9:

I hope everyone's, sense of self is okay.

Tim / GM:

You guys hear a terrible hissing as a croc snake snake o dile a giant snake o dile comes in through one large pipe. It's a snake crocodile.

Maggie / Poppy:

Oh. I'm not afraid of anything.

Tara / Journey:

And I've read about these in the librarian.

Speaker 3:

He's a dragon. Stand back. And I pull out my sick looking dagger. Snack. Let me help you with that.

Speaker 3:

And Uli picks up snack, and

Maggie / Poppy:

he's, like, ready? Count of 3.

Speaker 3:

I am ready.

Maggie / Poppy:

123. And it just, like, throw him, like, a little softball.

Speaker 3:

Dragon, I am here to serve you.

Tim / GM:

You say that flying through the air, and then you land on top of the snake snake gator's head, whatever I called it.

Tara / Journey:

Snakeodile.

Tim / GM:

Snakeodile.

Speaker 3:

See you later. I am now I am now this dragon's faithful servant. Goodbye, friends.

Tim / GM:

Yep. The snakeadial says, I'm here

Speaker 6:

to guide you to the place you need to be. How may I be of service, master?

Speaker 3:

Genie, You owe me a wish.

Tim / GM:

I I'm not Genie.

Speaker 6:

I'm I'm a snakeadile. Oh, scary. Scary warm up exercise.

Speaker 9:

Excuse me, mister Snake. Would you care for?

Speaker 7:

It can talk. I was gonna make a lovely purse out of it.

Tim / GM:

You are all in Tildry. This is an alternate timeline, I suppose. You've been invited to the fanciest ball of them all. You are there under false pretenses. You all need to be, kind of like dressed up and disguised.

Tim / GM:

And you all are supposed to be acting as nobles. This is like the richest, richest party in all the city. And, let's see here. Things are just kind of starting up. You guys realized you're actually a bit early, so it's not very populated in here.

Tim / GM:

So there's kind of a little bit more pressure on you. You just noticed a table of refreshments with little weenies on them. And, Holly, the, the the, like, queen of the manor, is, has just approached you.

Maggie / Poppy:

Holly's, like, lifting her bosom, like, higher in her, like, corset dress.

Tim / GM:

Yeah.

Maggie / Poppy:

And she's just, like, tried to plump herself up in the corner. Because she's like, oh, am I looking okay? Okay. We're good. We're all

Tara / Journey:

You're like uneven one of them was like folded down for some reason. Yeah.

Maggie / Poppy:

Kind of fell down. And she's not used to wearing like a strapless ball gown, the the deep v cut because she's trying to, you know, just be all out there tonight. So she's, like, doing this adjustment as this lady walks up to her.

Speaker 3:

Ahem? Oh

Hannah / Eryn:

oh oh. Hello, madame.

Speaker 6:

You must be, wow.

Tim / GM:

What's any other name?

Hannah / Eryn:

Madame. I see.

Speaker 6:

Wait. You're not supposed to be Yeah. You must be Hannah Hyaswift.

Hannah / Eryn:

Hyasinth. Pleasure is all mine, I am sure.

Speaker 6:

I was quite wondering if you would accompany me out to the gardens.

Maggie / Poppy:

I'd love to.

Tim / GM:

So they they, walk off and we'll go back to that in a moment. The rest of you at the, snack table.

Speaker 3:

I am shoving weenies in my mouth.

Tim / GM:

And, Uli, you see a, well dressed, gentleman elf, kind of, like, side eye you and then look at back at one of his friends and

Speaker 8:

go, like,

Speaker 7:

hey, Uli. Cut it with the weenies. We're trying to we're trying to blend in.

Speaker 3:

Yeah. People are reading them. What? Wrong. You just ate an entire plate?

Speaker 3:

I I made sure Holly put pockets in the dress I was forced to wear, so I just load a bunch in to my pocket. Weenies.

Maggie / Poppy:

Are they covered in barbecue sauce? Sure.

Speaker 7:

Hey, Lily. Are those weenies in your pocket?

Speaker 3:

Yeah. You want one? Sure. I'll

Speaker 7:

take a weenie from your pocket.

Speaker 3:

And then I, full on flinch at the guy who's making side eyes at me.

Tim / GM:

He he kinda, like, spits out some of his drink into his cup and looks away from you,

Speaker 3:

and

Tim / GM:

he kinda walks away with his little cohort.

Speaker 3:

Ugh. It's so stuffy in here.

Tim / GM:

A, a dwarf walks up to the table, kinda between Tibia and snack, and, he can't quite see onto the table all the all the little treats that are laid out there. And he says, what what have we up here? Can somebody, tell me, what refreshments are available?

Tara / Journey:

I do a little stomp on the ground and from deep under the earth, a few bones Wow. Make their way up and form

Speaker 3:

themselves into a stepstool. And I say,

Tara / Journey:

there you go, step stool. And I say,

Speaker 10:

there you go, monsieur. I am off to dance.

Tara / Journey:

And I make my way to the ballroom. And just like Jack Skellington, I am in a suit, and I'm dancing solo, and I'm just waltzing waltzing all alone.

Tim / GM:

Those 2 elf men that had walked away, kind of, like, walk up close to you, and they sort of do a a very, like, courtly nod. And they both take your hand, and they form, like, a little circle of 3.

Maggie / Poppy:

And they start I'm thrilled.

Tim / GM:

They start spinning around with you.

Speaker 9:

Yeah. I see that Tibio is being grappled. Get over there.

Tim / GM:

They kind of, like one of them, like, regards you as they continue to, like, spin around, and they're kind of nervously looking at each other.

Speaker 10:

Snack, have you come here to dance as well?

Speaker 9:

Dance?

Tara / Journey:

Yes. Join hands. And I offer my Skelehand.

Speaker 9:

Alright. And, I decided Snack weighs £98 now, and he's 5 foot 6.

Tim / GM:

Okay. So yeah. Alright. Alright.

Speaker 9:

Formidable. Yeah. I I, put away my wand of disintegration and hold hands to it, Tibio.

Speaker 3:

You just

Tim / GM:

the the 2 elves kinda pull their hands away and they say, rule of threes. And, they, like, walk away from both of you, leaving just Snack and Tibio on the dance floor.

Speaker 9:

Tibio, we find ourselves in this position fairly often.

Speaker 10:

I think it is important that friends always dance together.

Tim / GM:

They're just they're playing like, it's it's almost like, the level of, like, the happy birthday song. It's a bit kind of like hokey music that they're playing, and it's just to be you and snack on the dance floor right now.

Tara / Journey:

I just keep, like, twirling him around because I'm taller.

Speaker 9:

Yeah. Snack, every time the every time there's a a good moment, a climax, he shoots off some sparks in the air with prestidigitation.

Speaker 6:

You

Tim / GM:

get a couple of claps from around the room. Meanwhile, out in the garden, you can hear the the crickets, chirping away as you're being led through these hedges. And, she hasn't said anything yet, as you've walked outside. And, you just pull upon some flowers and she says,

Speaker 6:

I love the wisterias this time of year.

Maggie / Poppy:

Oh, yes. Lovely. And, Holly, she's trying to, like, have a fancy accent. She sort of leans over and her, like, bosom is just about to, like, completely spot up her dress and she's like, so lovely so lovely. And, she takes a handful of the flowers, just like a fistful, and pulls them up to her face.

Maggie / Poppy:

Are there bugs? Yeah.

Tim / GM:

Maybe it's outside.

Maggie / Poppy:

There's some ants on it and she, like, and she, like, shakes the flowers off her hands.

Speaker 10:

Love, lovely.

Tim / GM:

She continues to walk with you for a while.

Maggie / Poppy:

And then

Speaker 3:

sorry.

Maggie / Poppy:

Henri, had crawled out of her, she had a pocket in her dress because all her dresses have pockets. Not even a question. And he, like, started he crawled up her arm really quickly and started eating some of the ants as they were on the flowers. So

Tim / GM:

She says, I,

Speaker 6:

I don't meet many people like you. You're you're not from, nobility, are you?

Maggie / Poppy:

I, you know, I spend

Hannah / Eryn:

a lot of time around the nobility,

Maggie / Poppy:

and I She

Tim / GM:

she turns to you and

Speaker 6:

she gets quite intense and she says, don't play games. You're not like them, are you? You're a real person down to earth. Tell me, is it true? Yes.

Speaker 6:

Do you get by by the sweat of your brow?

Maggie / Poppy:

I don't sweat a lot. You know,

Hannah / Eryn:

I, but sure, if that's what floats your bow.

Tim / GM:

She kind of froze her bow and she says,

Speaker 6:

I thought for sure I was falling for a peasant.

Maggie / Poppy:

Oh, dear.

Speaker 6:

She says it's not quite the same. And, she turns and says, oh, can I help you? As, as Bert walks into the scene.

Tim / GM:

Hey. Oh.

Speaker 6:

Hey. I was just, showing mist high mist hyacinth the, the fountain here.

Speaker 7:

Oh, very nice. Hey, listen, I don't want to alarm you, but I heard that there were some poor people at this party.

Maggie / Poppy:

Oh, dear. How crazy. Right?

Speaker 3:

Right?

Maggie / Poppy:

We should, head off now. Thank you so much for this one. We might

Speaker 6:

Before the poor people

Speaker 3:

find us.

Maggie / Poppy:

Yes. Thank you so dearly. Come along now. And now Holly grabs him by the elbow, but he's way shorter. So she's, like, tugging him down the path.

Tim / GM:

Uli back at the, weenie table. The the dwarf is too apprehensive to step on those stairs and just keeps looking at the stairs and looking back at you, you know, kind of wondering what to do about it. And to, offer release from that situation, 2, tall, slender elf boys approach you and they say, rule of threes?

Speaker 3:

I don't think you could handle me.

Tim / GM:

They, they furrow their eyebrows at each other, and they say, in unison, oh, I think we can.

Maggie / Poppy:

No. Wait. Tim, wait.

Speaker 6:

Sorry. I just caught on to

Tim / GM:

what you know. Right.

Speaker 3:

Do do do do do.

Maggie / Poppy:

Oh, I think.

Tim / GM:

Uh-uh. We got it. We got

Speaker 3:

it. I wanted to have

Maggie / Poppy:

it in unison, but we can't do it. Oh, I think you can too. I think you can. Oh.

Speaker 3:

Oh, I

Tim / GM:

think you can. And just we'll in post.

Maggie / Poppy:

Oh, I think.

Speaker 3:

You sure you just hold that in post?

Tim / GM:

Do you dance with them

Maggie / Poppy:

or no?

Speaker 3:

I I am taken by their charms. It's not even what he's talking about. I don't know how to dance, but I find myself led off to the dance floor.

Tim / GM:

Yeah. Definitely. They just kind of before you know it, they have charmed you with their elf ways.

Speaker 3:

Well, and

Tara / Journey:

the rule of threes dance is really more of the 2 people that know how to dance and one person who is swung around.

Speaker 3:

Yes. Yeah. And I I, like, side eye Tibio and snack as I Yeah. Get pulled by. I wave.

Speaker 3:

They

Tim / GM:

they kind of, like, release you to save you on snack and they say rule of threes.

Tara / Journey:

And we we catch you. Uh-huh. And we swirl you around.

Speaker 3:

I no. I swirl you around.

Tara / Journey:

Okay. I'm thrilled.

Speaker 7:

If Uli's swirling around, I think the weenies are flying out of her pocket.

Tim / GM:

And, as as,

Tara / Journey:

The dress kicks up, the weenies fall out.

Tim / GM:

Polly and Bert are walking back in, and the little dwarf is chewing on a winging and he says, rule of threes.

Hannah / Eryn:

My pleasure, sir.

Speaker 7:

Reinhardt.

Tim / GM:

And so Holly dances with a dwarf and an omen. Thanks so much for listening. I'm Tim, your DM and your genie.

Maggie / Poppy:

I'm Hannah playing Holly Hyacinth.

Speaker 7:

I'm Thomas. I play Engelbert f f Wisherspoon.

Tara / Journey:

I'm Tara, and I play Tibio Fumur.

Speaker 9:

I'm John. I play Snack the Kobalt.

Speaker 3:

And I'm Maggie playing Uli.

Icebreaker | 2 - Interviews, Body Swap, Rule of Threes
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